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Usability Testing
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Usability testing ranges from observing
how users react to color palettes to timing
how long it takes someone to find a log
out button. Sometimes testing is one-on-one,
with a moderator asking an individual tester
to go through the process of using a Web
site--asking questions along the way about
what they like and don't like, what is easy
and difficult, and how it could be improved.
Other times it consists of 10 to 20 person
focus groups that also work with a moderator
to determine preferences of target audiences
and look at big picture issues, such as
color treatment and content needs
Usability Test Setup

This is a typical test environment for studying
a user interaction.
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Some of usability testing Fundaes:
- Why: Value of usability
testing
A bad design can cost 40% of repeat
traffic, half of potential sales
- CIO / Forrester
People will gladly waste a million
dollars on their fancy design and not
spend $4,000 to see if it works
- Nielsen
Intranet: lost time = lost money
Reduced calls to help line: do the math
- Why: Cost of usability
testing
$0: do-it-yourself, no-budget, invest
time
$2k: low budget, do-it-yourself
$20k: hire out usability testing, portable
lab
$100k: fancy lab with trimmings
Compare with Fortune 1000s: spending $2
mil/year on redesigns
- Why: Software Development
Lifecycle
Fit usability testing into your own way
of doing things
The sooner in the process, the better
The more often you do it, the better
Not a good idea: do testing just before
a fixed release date
This is user observation room
- How: Plan
Decide the Purpose and audience of site
first.
Then define Usability goals
Detail out each task on every screen Tasks
Decide Participants, scheduling, payment.
Try to Cover different user categories
( Novice versus Expert)Involving representatives
of the end users
Choosing Experimenters
....See that the experimenter had No previous
interaction with the users
....He should not have any personal opinions
/ indications for user performance
....No assistance to the users
....Exception previous user experiences
....Effect on subsequent tasks
....There should not be any confusion
for the users
....Appoint Multiple observers
....Appoint one as official experimenter
....Provide instructions and interaction
Keep task Material ready
Check Setting for test computer and test
application
Formative / Summative evaluation
...Expect to hear bad news
- How: Do
Introduction for participant, list of
tasks
Watch quietly
Record behavior (take notes, tape)
Interact with participant
Debriefing, questionnaire, payment
- Techniques: Full
Usability Labs
Build rooms just for this purpose
Adjoining, sound-proofed rooms
Video cameras, scan converters, two-way
mirrors, microphones, etc
Cost: $80-120k
Do it all of the time to recoup investment
A
Focus group evaluation
- Some things
to remember:
Purpose of test
Evaluation
of software and not a user
Reminder that system is confidential
Freedom of expression, think aloud
Abandon the task at any moment
Explanation of audio and video recording
Invitation to ask questions and seek clarification
Keeping user names and findings confidential
Usage of test results for improvement
of the system
Sign consent form for sharing video tapes
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http://www.sameerchavan.com |
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